Design collaboration using a 3D virtual environment: a pedagogic case study
Copyright © © 2005 Theodor G. Wyeld. The authors assign to Southern Cross University and other educational and non-profit institutions a non-exclusive licence to use this document for personal use and in courses of instruction provided that the article is used in full and this copyright statement is reproduced. The authors also grant a non-exclusive licence to Southern Cross University to publish this document in full on the World Wide Web and on CD-ROM and in printed form with the conference papers and for the document to be published on mirrors on the World Wide Web.
Researchers are beginning to explore the role of digital design collaboration within multi-user 3D virtual environments. In the latest installment of an ongoing remote digital design collaboration project with the Sydney University Key Centre of Design Computing and Cognition (KCDC), the University of Queensland Information Environments Program (IEP) co-coordinated an online production of T. S. Eliot's The Cocktail Party in a 3D virtual world environment. This paper describes the process and pedagogical outcomes of early learners collaborating remotely in digital 3D media.
3D, Three D, Collaborative virtual environment, Educational technologies, Pedagogy, Virtual environment, Visualisation
Proceedings of 'Making a difference with the Web', the 11th Australasian World Wide Web Conference (AusWeb 05), Gold Coast, Queensland, Australia, 02-06 July 2005 / Andrew Treloar and Allan Ellis (eds.), pp. 63-68