Doing Cultural Heritage using the Torque Game Engine: Supporting Indigenous Storytelling in a 3D Virtual Environment

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Date
2007
Authors
Leavy, Brett
Gibbons, Craig
Docherty, Michael
Wyeld, Theodor
Carroll, Joti
Hills, James
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Wyeld, T., Carroll, J., Gibbons, C., Ledwich, B., Leavy, B., Hills, J., & Docherty, M., 2007. Doing Cultural Heritage using the Torque Game Engine: Supporting Indigenous Storytelling in a 3D Virtual Environment. International Journal of Architectural Computing.