Narratological constructs in the Gestalt of the 3D game environment: Aboriginal knowledge and its connection to the data landscape metaphor

dc.contributor.author Wyeld, Theodor
dc.contributor.author Pumpa, Malcolm
dc.date.accessioned 2010-07-27T07:05:33Z
dc.date.available 2010-07-27T07:05:33Z
dc.date.issued 2007 en_US
dc.description.note NJ, USA en
dc.identifier.citation Wyeld, T. & Pumpa, M., 2007. Narratological constructs in the Gestalt of the 3D game environment: Aboriginal knowledge and its connection to the data landscape metaphor. Proceedings of the 11th IEEE International Conference on Information Visualisation (IV 07), 397-401. en
dc.identifier.rmid 2006015411
dc.identifier.uri http://hdl.handle.net/2328/14336
dc.identifier.uri http://eprints.qut.edu.au/9907/1/9907.pdf
dc.oaire.license.condition.license In Copyright
dc.publisher IEEE en
dc.relation.ispartofseries 11th IEEE International Conference on Information Visualisation (IV 07) en
dc.subject.forgroup 1902 Film, Television and Digital Media en
dc.title Narratological constructs in the Gestalt of the 3D game environment: Aboriginal knowledge and its connection to the data landscape metaphor en
dc.type Conference paper en
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