A pedagogy-driven approach to the design of a medical abbreviations videogame: Brevissima
A pedagogy-driven approach to the design of a medical abbreviations videogame: Brevissima
Date
2012
Authors
Muller, Amanda
Price, Jodie
Journal Title
Journal ISSN
Volume Title
Publisher
Japan Association for Language Teachers Computer Assisted Language Learning Special Interest Group
Abstract
This paper explores the development of a computer-assisted language learning game which teaches medical abbreviations. We use a pedagogy-driven approach which starts from a detailed specification of the language needs as they exist in a particular context, followed by the appropriate method and related techno-logical solutions. Preliminary feedback is pro-vided from an anonymous survey of student opinions about the game.
Description
Made available with permission from the publisher.
Keywords
computer-assisted language learning game,
language learning game
Citation
Muller, A. and Price, J.L. (2012). A pedagogy-driven approach to the design of a medical abbreviations videogame: Brevissima. The JALT CALL Journal, 8(3) pp. 147-163.