A pedagogy-driven approach to the design of a medical abbreviations videogame: Brevissima
Japan Association for Language Teachers Computer Assisted Language Learning Special Interest Group
Copyright (C) 2012 The JALT CALL SIG
The JALT CALL SIG
This paper explores the development of a computer-assisted language learning game which teaches medical abbreviations. We use a pedagogy-driven approach which starts from a detailed specification of the language needs as they exist in a particular context, followed by the appropriate method and related techno-logical solutions. Preliminary feedback is pro-vided from an anonymous survey of student opinions about the game.
Made available with permission from the publisher.
computer-assisted language learning game, language learning game
Muller, A. and Price, J.L. (2012). A pedagogy-driven approach to the design of a medical abbreviations videogame: Brevissima. The JALT CALL Journal, 8(3) pp. 147-163.